Pretty awesome game but way too unbalanced and glitchy. Perhaps, If you plan the part two of this game, you should make the character\maps bigger. (and in bigger I mean for the game to be more visible)
-The character is too small and it's a little bit hard to control it
-The wall climbing is glitchy, sometimes the character won't react on wall-jumps.
-The sand fills up way too fast. One wrong move and the mission is definetly over :(
Well m8, cheating is pointless.
Great game, the music really sets the right mood.
Some bugging issues thought:
Too many "can't get out of this" moments, It isn't a skill problem because I can't predict whether the stones generate too close to each other and when. (some gaming in "Chicken Invaders" would approve my point)
The achievements window appear right on the character which is difficult of course. Maybe lower the timer of the achievement form or just move it to the corner.
Good job on this one, looking forward for more work of yours :)
0:15 till zeh end :o
kthx for this amazing piece, would like to enjoy some more in the future.
good job and good luck.
OH MA GOD
May I haz signaturez?
No, seriously, this loop is perfect in a way that nobody can explain the epicness around it. Vox could be better if you ask me and some better claps could be added in order to highlight the "hard" part of this loop. (Well, that is just my opinion)
9/10 because it's a goddamn loop, extend it!
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